The 28 October patch, Urugugu and Vakron on Hard and softer bosses
- Updated
- 28 Oct 2026
- Based on
- Patch notes and maintenance, attendance and matchmaking notices published by NCSOFT on Steam
This is one of my working notes, not a notebook entry. I have not verified it in the global client: it is what I follow while I play, taken from the sources below. What I confirm moves to the notebook.
The maintenance
The one on Wednesday 28 October 2026 started at 07:30, Spanish time, with four and a half hours planned: back around 12:00.
Softer bosses in expeditions and Transcendence
NCSOFT lowers boss strength so fewer people die in one hit and the timer runs out less often.
| Where | What changes |
|---|---|
| Normal expeditions and Transcendence stage 1 | Boss Attack −15% |
| Hard expeditions and Transcendence stages 2 to 4 | Boss Attack and Damage Boost, −10% each |
| Transcendence stages 1 and 2 | Boss HP −6.5%, so it goes into Frenzy less often |
Urugugu Canyon and Vakron Sky Island on Hard
After Krao Cave and Draupnir on 21 October, now it is the next two. Same rules:
- Entry from item level 2,700.
- The boss goes into Frenzy after 4 minutes.
- 3 revives per player.
- More Kina than Normal.
Rewards: Philosopher’s Stone: Revelation (Bound), as a chance drop or as the guaranteed reward; Ariel Fragment: Urugugu and Ariel Fragment: Vakron, guaranteed; Expedition Hero Artwork, as a chance drop; and all Unique crafting materials (Wrathful Mind, Wrathful Will and Wrathful Ego). In Substance Morph, 100 Ariel Fragments turn into one Daevanion Crystal: Ariel, up to 30 times per character, or 1 fragment into 5 Enhance Stones, with no limit. There are new Hard achievements that give Unique skins.
More HP for everyone at level 45
Base HP at level 45 goes up for every class, and more for the melee ones that take the boss head-on:
| Class | Before | Now |
|---|---|---|
| Gladiator and Templar | 4,702 | 6,202 (+1,500) |
| Assassin, Ranger, Sorcerer, Spiritmaster, Chanter and Cleric | 4,702 | 5,702 (+1,000) |
Assassin, the only class with skill changes:
| Skill | Change |
|---|---|
| Heightened Sixth Sense | Gives more HP: 1,000 / 2,000 / 4,000 at levels 5, 10 and 20 |
| Illusive Clone | Cooldown from 90 to 60 seconds |
New daily dungeon: Odylium Repository
It gives Soul Crystals (Bound) based on the points you score. It shares entries with the Daeva Bio-Research Base daily: they are not new entries, just one more dungeon to spend them in.
Shop: server transfers are over
The transfer period closes, and with it the Server Transfer tab in the shop. In Shop, Wind Breeze Merchants, Special:
| Item | Before | Now |
|---|---|---|
| Odyle Energy (Bound) | 20 per character, in total | Removed. Two come in: 4 per character per week and 16 per server per week |
| Instant Clear Ticket: Nightmare (Bound) | Not there | 14 per server per week, at 30,000 Kina |
| Instant Clear Ticket: Daily Dungeon (Bound) | A different limit | 14 per server per week, at 30,000 Kina |
| Lower Abyss Rift Stone (7 days) | On sale | No longer sold |
Instant Clear Ticket: Daily Dungeon and Soul Crystal move from that tab to Substance Morph, Special, Wind Breeze Merchants.
Crafted and expedition gear
- Crafted gear gets a higher Amplify cap: True Dragon and Star Dragon (Splendent too), from 1 to 3; White Dragon and Dark Dragon (Splendent too), from 3 to 5.
- You can now Transfer tier 3 expedition gear to tier 2 crafted gear, and tier 2 expedition gear to tier 1 crafted gear. NCSOFT’s example: Enraged Kromede Necklace → White Dragon Lord Necklace.
Season missions
Some weekly rewards change: Land Grabs no longer gives Abyss Points and gives Lower Abyss Rift Stone instead, and Watcher Kaira also gives Lower Abyss Rift Stone.
The Abyss and matchmaking
- More people fit in the Abyss.
- The Lower Abyss Dimensional Core has more HP, but if the Artifact Battle lasts 10 minutes or more, it gets the Dissipation of Power debuff and weakens.
- New matchmaking: Nezekan (Elyos) goes against Azphel (Asmodian). NCSOFT warns that pairings will change and that sometimes two servers of the same faction may be paired.
Gathering and other improvements
- Gathering needs level 45 (it was 10) and has a cap of 1,000 per day per server, reset at 08:00. NCSOFT says it may change it.
- Deleting a character takes 7 days, it was 1, to stop the abuse of deleting and recreating.
- When idle, the game sends you back to the lobby after 30 minutes, it was 3 hours.
- More Hidden Cubes spawn.
“Atreia’s Call” attendance event
28 days of login rewards, from today until the 2 December maintenance. The most useful: 2,000 Soul Crystals every seven days, 2 Odyle Energy on days 7, 14, 21 and 28, Resurrection Spiritstones, Battle Enhance Scrolls, two Content Usage Ticket Selection Chests and Unknown Fissure entries. It is in the menu, Attendance.
Cash shop and pass
- New pass, Daeva Pass: Prelude to Flight, until 2 December. The basic one is free and the premium one costs 1,000 Quna. It mainly hands out Odyle Energy, Unknown Fissure and Nightmare entries and Resurrection Spiritstones, with a cap of 15,000 EXP per character per week.
- New skins until 11 November: the Vulpine Sunshower and No-Nonsense Maid sets, the Secret Teatime weapon for each class, the Azure Flame Kumiho and Glossy Pink Puppy pets, the Maid Ribbon Wings and helms and decor at 300 Quna.
Fixes and refunds
- The revive counter did not always reset when retrying a Hard expedition.
- Ariel and Azphel were swapped in the character progression summary.
- Some characters were invisible in PvP.
- Some season missions did not progress after killing the boss.
- Supply Requests that asked for Sweet Balaur Berry are removed.
- The entries that did not reset on 25 October in Europe are refunded. And attendance rewards claimed twice because of a transfer are taken back.
What it means for me
- Hard Urugugu and Vakron are far off for me: they need 2,700 and Gerlari is at a bit over 2,100. What does affect me already is the softer bosses in Transcendence and Normal expeditions.
- Gerlari gains 1,500 HP. The Gladiator gets one of the biggest increases, along with the Templar.
- Good timing for my Assassin, the third character I have just picked: Illusive Clone every 60 seconds instead of 90.
- Careful with deleting characters: it now takes a week. Better to be sure before creating one.
- Gathering only at 45. My alts will feel it while levelling, but Sendalari is already 45. And the 1,000 cap is per server, so it is shared between all my characters.
- Nightmare and daily entries for Kina are one more way to save time if you have spare Kina: 30,000 each, up to 14 a week.
- In the Abyss we get Azphel.
What I have seen myself and what not
I wrote it on the morning of the patch, reading NCSOFT’s notices on Steam. I have not logged in to check it in my client yet.